From looking at these photographs, there are a lot of aspects to consider when creating a realistic-looking replica of part of a building:
- Their overall silhouette. Observing this will help one understand how to construct the objects out of primitives.
- The wear and tear. Observing this will make objects seem more realistic and less perfect and mathematical in nature.
- The materials. Observing this will help in constructing the various texture maps we will be required to include later on.
- The silhouette compared to the detail. Observing this will help understand what parts of a model should be in the geometry and what parts should be part of the texture.
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